using UnityEngine;
using System.Collections;

public class InfiniteOreShopManager : WorkshopManager {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	public void OnMouseUp(){
		queueJob();
	}
	
	public void queueJob(){
		new MiningJob((int)transform.position.x, (int)transform.position.y, (int)transform.position.z);
	}
}
